Each matchday will have two commanders fighting each other. They will play two matches of the same mission, changing sides after the first match. Their teams will be assigned before the game, the commanders will only be informed about their team composition at the slotting phase; the teams will remain the same during both games.
Both commanders will receive the mission file one week prior to the matchday to create a plan.
Games will be played on Tuesdays 21:00 CET. The slotting starts at 21:05 giving the commanders 10 minutes until 21:15 to slot their players. Afterwards they will be given 10 additional minutes for the briefing until the game starts at 21:25.
The maximum game time for one match will be 60 minutes. The game will end prior if all players of one side have been killed. Players are required to wait after the first match in order to play the second match.
If a commander wins both matches, this will count as a won matchday. If both commanders win one match each, the commander with the most objective points will win the matchday. If both commanders achieved the same objective score an arena will decide the winner. For this game mode the commander will pick six (?) players of his side including himself (mandatory) to compete in a team deathmatch arena.
Assemble 21:00
Slotting 21:05
Briefing 21:15
Game Start 21:25
1st round end latest time 22:28 (3 minute warmup)
Slotting 2nd round: 22:30
Briefing 2nd round: 22:40
2nd round start: 22:50
2nd round ending latest time: 23:53 (3 minute warmup)